AI Insights · Timothy · October 2021
Top 5 Co-op Games Performance in El Salvador Q3 2021
In Q3 2021, the top 5 co-op games on a unified platform in El Salvador showed varied performance in terms of downloads, revenue, and active users, according to Sensor Tower data.
In Q3 2021, the top 5 co-op games in El Salvador on a unified platform exhibited diverse performance trends across downloads, revenue, and active users. Below is a detailed breakdown of each game's performance during the quarter.
Call of Duty®: Mobile
From Activision Publishing, Inc., Call of Duty®: Mobile experienced fluctuations in its weekly revenue, peaking at approximately $7.4K in late July, with a low of about $5.8K in early July. Weekly downloads showed an upward trajectory towards the end of the quarter, reaching around 3.7K in the last week of September. Active users fluctuated slightly, with a notable increase from 36.1K in mid-September to around 40K in the final week.
Clash Royale
Supercell’s Clash Royale had a relatively steady revenue stream, peaking at about $4.9K in early September. Downloads fluctuated throughout the quarter, peaking at over 10K in early July and mid-September. Active user numbers showed a consistent increase, starting at around 239K in late June and reaching approximately 258K by the end of September.
Roblox
Roblox Corporation's Roblox showed a stable revenue trend, with the highest weekly revenue of around $4.2K in the last week of September. Downloads saw significant growth towards the end of the quarter, peaking at nearly 20K in the final week. Active user numbers also saw an increase, reaching approximately 201K by the end of September.
Clash of Clans
Another popular title from Supercell, Clash of Clans, had variable revenue, peaking at about $5.9K in early August. Weekly downloads saw a notable increase in the final week of September, reaching around 4.4K. Active users showed growth, rising from around 97.9K in late August to approximately 113K by the end of September.
Genshin Impact: Natlan Launch
COGNOSPHERE PTE. LTD.'s Genshin Impact: Natlan Launch saw a peak in weekly revenue of around $4.6K in late August. Weekly downloads remained relatively stable, with a slight peak of around 1.5K in late July. Active users saw a gradual increase, peaking at approximately 9K in the last week of September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.